Marketing to the Female Gamer by Mortal Wombat
It's time for the video game industry to ask itself some tough questions about the
female market. Why don't more women play video games? Is it because, due to their flawed
feminine nature, they prefer to play mind games instead? While it is inarguably fun to
ruin the lives of those close to you or drive men to the brink of madness, I believe
women can have just as much fun manipulating and tormenting virtual
humans. As females make up 50% of any given country's population (except in China),
this is a market that developers can no longer afford to ignore. It's time
to figure out why women aren't buying games.
It's a common mistake to think, "But there are already a lot of games for girls. Aren't
Bubble Bobble and Pokemon for women?" No, those are for little girls. And sissies. "What
about SingStar and Dance Dance Revolution? Who are those games for?" Answer: gay men.
No, games for mature adult women are still a relatively untapped market. Here are a few
things my sisters and I are looking for (and not looking for) in games. (Bonus note: most
of these points also apply to men.)
What Women Want in Games
Shopping
I think World of Warcraft has nailed this with the Auction House,
but there's no reason they can't improve on the shopping experience.
Why do all your shopping in a room with 3 people when you could have a mall?
What's the point of buying weapons and armor if I can't get them engraved or
monogrammed?
Where am I going to get an Orange Julius? With the one-person "Dressing Room", how am I going to ask
my friends if this new robe makes me look fat?
There's definitely some room for improvement here.
Chatting
I realize all multiplayer games have some form of chat, but it's somewhat limited
at the moment. For example, in WoW, I can't open up more than 6 chat windows before
I can't see the action anymore! What is this game for, losers with less than 6
friends?
None of these windows has nearly enough room for me to find out about how my friend's date went.
Also, the constant interruptions to chatting are really annoying. I'll be telling a
friend about a new haircut I'm thinking about getting, and all of a sudden some monster
kills me! This is the worst in places like Onyxia's Lair and like Karazhan. And then a
whole bunch of people start yelling at me and clogging up my chat windows even more! What
the hell? I'm talking here!
Chocolate
Now, I don't know a lot about the technical aspects of game programming,
so I'll leave this up to the developers, but somehow, bars of chocolate need to
come out of the computer every now and then.
Hair and Clothes
These really need some work. I was playing Battlefield 1942 the other day and
everyone was wearing the same clothes! That was embarassing.

(click image for larger version)
Cute Animals
I don't know where you would fit these into a game, but they need to be in there
somewhere. Maybe, instead of riding a horse or a tank, you could ride like an otter
or a kitten. And maybe during a boss fight, there could just be baby tigers
playing in the background.
I'd buy it.
Romance
So I was playing Diablo or something the other day, and I know it's all about
going to Hell and killing Satan or whatever, but that doesn't mean that somewhere
along the line my character couldn't fall in love with a goofy gardener who's been
slacking since high school but after meeting me wants to really make something of
his life and after a series of wacky misunderstandings and crazy capers we get
married and kill Satan or whatever together.
And I think it should take place in Tuscany instead of Hell.
Chocolate
I don't think I can emphasize this enough.
What Women Don't Want in Games
Big Boobs
Sure, it's all in good fun when we pretend to be turned on by big boobs in order
to humor men's fantasies and get attention. But there is a limit to how much a
woman can enjoy computer-animated boobs bouncing across the screen. (Exception:
Nothing But Bouncing Boobs 3, the breakthrough title that swept all demographic
categories with its universal appeal.)
Too many games seem to be designed solely to give men erections. Where are the
titles designed to give women erections? The few futile attempts to give "beefcake"
to the girls have been based on misconceptions such as thinking large muscles are
what appeals to women. In this vein, Dead or Alive: Beefcake for Her failed
to sell to women, as did the ill-fated male Tomb Raider series, in which the
main character's enormous flapping penis both made gameplay difficult and did little
to arouse. However, both games sold surprisingly well in the gay male market.
So what does it take to make a male character attractive to women? The answer
is simple:
All That Killing
So many games these days are centered around killing and fighting. In Super Mario
Bros. you open the game by encountering a new creature entirely unknown to you
up to this point, and you respond by stepping on its head. Is it any wonder that all
the other creatures from here on out are out to get you? This strange alien has
entered into their world, and its first act is to step on someone's
head. What are they supposed to think?
Instead of killing a dragon, or a zombie, or the physical embodiment of evil, why
can't you just talk things out with them? Just because you and your loved ones want to live, and
your opponent wants to wipe out all humanity in a rain of fire, does it really mean
you can't work out some kind of compromise that would make everyone happy?
I personally find that if you all just take some time out and have some tea and
some fresh cookies, you'll soon find that all your conflicts look pretty silly and
there's nothing that can't be hammered out.
The exception would be those really thin supermodels and actresses who keep saying
they can eat anything they want and never seem to gain any weight. I think we should
still be able to shoot them in games.
Lack of Chocolate
I really hate to keep rehashing this, but it really does make it difficult to play
games sometimes.
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